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I did it :D, just took me 2 tries, one to understand the game and this one

did not kill anybody but got damn close. second attempt :)

awesome game, fun optimization puzzle. 

here's my first try at getting prime intellect. interesting to see how other people play the game!

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took up the challenge to see if i can qualify as prime intellect. could have finished earlier, but the desire for artistic expression eventually pushed it to the limit.

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Awesome game.  Here's my fastest win so far with no deaths:

is there a github repo for this?
just curious because i want to see the source code if so

nvm i found it

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I made an account just to try to contact Sirknightj personally to thank him for making this magnificent waste of time.

I can't stress enough how much time I've spent playing this little masterpiece ever since I found out about it 2 weeks ago while in school.

I've just reached maximum efficiency on my main save. Never been more proud of myself.

Thank you, Sirknightj. You're a legend.

Also, little tip:

Since the output increases by 20% from each consecutive energy panel, you can max out the output by using 1x1 tiles to surround the 4x1 ones since they do quadruple the bonus, making the output go from 80 to 240 energy per geothermal generator. :)

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Hey KorifeNTV! Thanks for the kind words, we're really glad you enjoyed CEV-1! 

We created CEV-1 for a school project, so it's funny that you've spent time in school with it too :)

Nice to see that you've discovered the energy stacking, that was an intended feature.

My first win lol. Score not great but also not awful.

This is an incredible game, very unique concept; only suggestion would be to have more bonusses for adjacent pieces. :)

pretty good, although I am bad at it

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WOO! I WON!

this game is fun:Đ

This was a great game! haven't played something so fun in a while. I like the style and the mechanics. It was a hard trying to think through about every decision to make sure that it would cause chaos, I had to retry so many times. At the end I did it!


overall, awesome game!

Very fun game; basically legos except the legos know that I can feel pain.

My biggest complaint with this game is that rearranging things sucks; It'd be better if there was a way to "archive" buildings to take them out of the picture and let you freely put them back so you can easily rearrange stuff (you can't advance to the next month while a building is archived, of course.)

Also, I've noticed that multiple people (myself included) seem to have a significantly harder time with future playthroughs compared to the first one. Are we all just imagining it, or is that an actual mechanic? If it really is in the game, I highly recommend removing it and simply being able to select a difficulty level instead. It's very confusing and frustrating.

Thanks for the feedback!

We discovered a bug where the freeplay difficulty wasn't being properly reset upon restarting, that should be fixed now.

I GOT 666 WATERS?????????????

Viewing most recent comments 1 to 13 of 53 · Next page · Last page